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Valorant: Bilibili Gaming vs XLG Gaming (BO3) - VCT China Stage 2 Playoffs

● quote 128 min ago
Sports→Closes: about 1 hourLiquidity: $112.0KOfficial 24h Vol: $91.8KEvent: Valorant: Bilibili Gaming vs XLG Gaming (BO3) - VCT China Stage 2 Playoffs
99.9¢
YES
0.1¢
NO
0.1¢
Spread
anomaly0Activity anomaly — current observed activity versus the market baselinedirection0Direction — strength and consistency of signed YES-equivalent flowwallets0Wallet quality — contribution from verified profitable non-bot walletsexecution30Execution — spread, depth and quote quality; not expected valuepriority0Opportunity priority — ranking score, not predicted return or edgedata 51%
24h sample:24 trades$5.2K trackedsource coverage 6%BUY/SELL known 100%
tape 233 min agoofficial metadata 115 min ago
Largest observed trade · 30d:SELLBilibili Gaming (YES)$2.0K@ 100¢·0x633e…d305

Decision read

Evidence and execution checklist — not a trade recommendation

WAIT — EVIDENCE TOO THIN
What the tape says

No material 1h direction in the tracked BUY/SELL sample.

1h
$0
6h
−$5.1K
tracked
$5.2K

No verified profitable-wallet confirmation in the observed sample.

Can it be executed?
0.1¢displayed spread

Tight displayed spread; depth and partial-fill risk still matter.

Data confidence 51% · priority 0

Priority ranks review urgency; it is not probability or expected value.

Risks / missing evidence
  • •Price is near 0/100¢; headline flow can have little remaining payoff.
  • •Executable quote is 128 minutes old.
  • •Observed tape is 233 minutes old.
  • •Official market metadata is 115 minutes old.

Stronger read requires meaningful signed flow plus confirmation across distinct observed wallets.

Resolution & market truth

Verify what settles the market before reading flow as a thesis

Resolution
resolved
Trading
Orders accepted
Deadline
2026-08-19 17:50 UTC
Event constraint
Not verified
Resolution source: https://vlr.gg
Read full resolution rules

This market refers to the Valorant Upper bracket semifinal 2 match between Bilibili Gaming and XLG Gaming in the VCT China Stage 2 Playoffs, initially scheduled for August 19, 2026 at 6:00 AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against XLG Gaming. This market will resolve to "XLG Gaming" if XLG Gaming win the match against Bilibili Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 19, 2026 at 6:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Evidence receipts

Timestamped alerts and their measured outcomes; losses and unavailable checks remain visible

No decision-grade alert has been emitted for this market yet.

Price History

Executable orderbook · both outcomes
Loading executable orderbook…

Market Analytics

LifecycleMarket stage. discovery = low volume early stage. climax = high volume + price near resolution (>85% or <15%). resolving = deadline within 24h. active = normal trading.resolving

Signed Order Flow

Signed YES-equivalent flow: BUY YES and SELL NO are positive; SELL YES and BUY NO are negative. Only trades with known BUY/SELL action are included.
1h+$0
6h−$5.1K
24h−$5.1K

YES-equivalent VWAP

Volume-weighted YES-equivalent probability. NO fills are converted to 1 − NO price before aggregation. Distance from VWAP is displacement, not an overbought/oversold signal.
Current99.9¢
VWAP 24h88.2¢▲ above by 11.7pp
VWAP 7d77.6¢
Largest observed holdersActual token balances from Polymarket's holders endpoint. Coverage is limited to the top 20 holders per outcome; percentages are within the reported sample, not total supply.

Largest holders

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YES-equivalent Volume Profile · tracked 30d

95¢
← now
$4.1K
90¢
$25
85¢
$23
80¢
$0
75¢
$37
70¢
$0
65¢
$0
60¢
$0
55¢
$0
50¢
$0
45¢
$0
40¢
$2.5K
35¢
$0
30¢
$0
25¢
$0
20¢
$0
15¢
$0
10¢
$0
5¢
$0
0¢
$0

VPOC = 95¢ · highlighted bar = current price · blue bar = VPOC

Observed net position building

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Observed Tape · retained 30dupdated less than a minute ago
Loading trades…
🐋 Large Trades$10,000+ · retained 30dΔ now
No whale activity

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Observed whale buys · 7d

Aggregated BUY fills of $10K+ per wallet and outcome

No observed $10K+ whale buys

Observed BUY activity; current holdings and position change may be unconfirmed.