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Valorant: Global Esports vs DRX (BO3) - VCT Pacific Playoffs

Sports→Settlement: Global EsportsLiquidity: $346.0KOfficial 24h Vol: $331.1KEvent: Valorant: Global Esports vs DRX (BO3) - VCT Pacific Playoffs
100.0¢
Global Esports payout
0.0¢
DRX payout
Historical analytics · no executable quote
24h sample:194 trades$77.2K tracked1% 🐋source coverage 23%BUY/SELL known 100%
tape 16 min agoofficial metadata 5 min ago
Profitable-wallet flow · 7d:Global Esports · $3.2K net·7 wallets·$7.6K gross
Largest observed trade · 30d:BUYDRX$15.7K@ 45¢·WhattDoyoumean

Historical decision record

Market resolved · outcome Global Esports. Flow, alerts and prices below are retained evidence, not an executable setup.

RESOLVED

Resolution & market truth

Verify what settles the market before reading flow as a thesis

Resolution
RESOLVED
Trading
Orders paused
Deadline
2026-08-26 16:20 UTC
Event constraint
Not verified
Resolution source: https://vlr.gg
Outcome meaning

•This market will resolve to "Global Esports" if Global Esports win the match against DRX.

•This market will resolve to "DRX" if DRX win the match against Global Esports.

Read full resolution rules

This market refers to the Valorant Upper bracket quarterfinal 2 match between Global Esports and DRX in the VCT Pacific Playoffs, initially scheduled for August 26, 2026 at 7:00 AM ET. This market will resolve to "Global Esports" if Global Esports win the match against DRX. This market will resolve to "DRX" if DRX win the match against Global Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 9, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 26, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Recent definition/status changes
DEADLINE CHANGED · 20m ago

Evidence receipts

Timestamped alerts and their measured outcomes; losses and unavailable checks remain visible

LARGE FLOWBUY Global Esports@ 80.0¢2h ago
15m INVALIDATED -17.0pp1h INVALIDATED -13.0pp
ANTI CHASEBUY DRX3h ago
Outcome checks pending
LARGE FLOWBUY DRX@ 45.0¢4h ago
15m STALLED -1.0pp1h CONFIRMED +7.0pp
Latest book event: DRX DOWN 4.0pp · near-book depth $40 → $77 · 1s

Outcome Price History

Execution status
Market resolved · the orderbook is not executable.

Signals Trend

Market Analytics

LifecycleCanonical market state overrides the analytics stage after resolution. discovery/climax/resolving describe open-market analytics only; resolved/void are terminal states.resolved

Signed Order Flow

Directional flow: positive values favor Global Esports; negative values favor DRX. Only trades with known BUY/SELL action are included.
1hDRX · $15.7K
6hDRX · $21.0K
24hDRX · $26.0K

Global Esports price VWAP

Volume-weighted Global Esports price. DRX fills are converted to the complementary Global Esports probability before aggregation. Distance from VWAP is displacement, not an overbought/oversold signal.
Current100.0¢
VWAP 24h68.7¢▲ above by 31.3pp
VWAP 7d68.5¢
Largest observed holdersActual token balances from Polymarket's holders endpoint. Coverage is limited to the top 20 holders per outcome; percentages are within the reported sample, not total supply.

Largest holders

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Global Esports price Volume Profile · tracked 30d

95¢
← now
$16.6K
90¢
$318
85¢
$1.0K
80¢
$6
75¢
$15.7K
70¢
$24
65¢
$356
60¢
$508
55¢
$36.8K
50¢
$1.7K
45¢
$1.9K
40¢
$1.3K
35¢
$92
30¢
$1.3K
25¢
$0
20¢
$599
15¢
$14
10¢
$0
5¢
$0
0¢
$0

VPOC = 55¢ · highlighted bar = current price · blue bar = VPOC

Observed net position building

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Historical observed tape · BUY/SELL shown outcome · retained 30dupdated less than a minute ago
Loading trades…
🐋 Large Trades$10,000+ · retained 30dBUY/SELL shown outcomeΔ now
BUYGlobal Esports$15.6K@ 77.0¢
casualbet20200x65c1…2988
🐋—about 2 hours ago
BUYDRX$15.7K@ 45.0¢
WhattDoyoumean0x8660…93ed
🐋—about 4 hours ago

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Observed whale buys · 7d

Aggregated BUY fills of $10K+ per wallet and outcome

WhattDoyoumeanDRX$22.5K
BUY VWAP 45.0¢·2 fills
casualbet2020Global Esports$15.6K
BUY VWAP 77.0¢·1 fill

Observed BUY activity; current holdings and position change may be unconfirmed.