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Map Handicap: G2 (-1.5) vs 100 Thieves (+1.5)

Sports→Esports · ValorantCloses: about 3 hoursLiquidity: $0Official 24h Vol: $74Event: Valorant: 100 Thieves vs G2 Esports (BO3) - VCT Champions Playoffs
0.0¢
YES
0.0¢
NO
0.0¢
Spread
anomaly0Activity anomaly — current observed activity versus the market baselinedirection0Direction — strength and consistency of signed flow between the two outcomeswallets0Wallet quality — contribution from verified profitable non-bot walletsexecution0Execution — spread, depth and quote quality; not expected valuepriority0Opportunity priority — ranking score, not predicted return or edgedata 0%

Decision read

Evidence and execution checklist — not a trade recommendation

WAIT — EVIDENCE TOO THIN
What the tape says

No material 1h direction in the tracked BUY/SELL sample.

1h
$0
6h
$0
tracked
$0

No verified profitable-wallet confirmation in the observed sample.

Can it be executed?
0.0¢displayed spread

Tight displayed spread; depth and partial-fill risk still matter.

Data confidence 0% · priority 0

Priority ranks review urgency; it is not probability or expected value.

Risks / missing evidence
  • •Price is near 0/100¢; headline flow can have little remaining payoff.
  • •Only 0 tracked trades / 0 wallets in the 24h sample.
  • •Tracked source coverage is only 0%.
  • •BUY/SELL is known for 0% of tracked volume.

Stronger read requires meaningful signed flow plus confirmation across distinct observed wallets.

Resolution & market truth

Verify what settles the market before reading flow as a thesis

Resolution
OPEN
Trading
Orders accepted
Deadline
2026-10-16 16:00 UTC
Event constraint
Not verified
Resolution source: https://vlr.gg
Outcome meaning

•This market will resolve to "G2 Esports" if G2 Esports wins 2 or more maps than 100 Thieves in this match.

•Otherwise, this market will resolve to "100 Thieves".

Read full resolution rules

This market refers to the Valorant Lower Bracket Semifinal match between 100 Thieves and G2 Esports in the VCT Champions Playoffs, initially scheduled for October 16, 2026 at 6:00 AM ET. This market will resolve to "G2 Esports" if G2 Esports wins 2 or more maps than 100 Thieves in this match. Otherwise, this market will resolve to "100 Thieves". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 30, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 16, 2026 at 6:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining maps required to decide the match, including a map in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Event-level hedge context · observed 7d flow
0x99a093771ad58bcfc3023cd75566415f3 linked markets · $33.6K gross
qiu32 linked markets · $32.8K gross
cruzNBA3 linked markets · $19.6K gross

Multi-market activity can be a hedge; do not read one leg as the wallet’s full thesis.

Evidence receipts

Timestamped alerts and their measured outcomes; losses and unavailable checks remain visible

No decision-grade alert has been emitted for this market yet.
Executable orderbook · both outcomes
Loading executable orderbook…

Market Analytics

LifecycleCanonical market state overrides the analytics stage after resolution. discovery/climax/resolving describe open-market analytics only; resolved/void are terminal states.resolving

Signed Order Flow

Directional flow: positive values favor YES; negative values favor NO. Only trades with known BUY/SELL action are included.
1hYES · $0
6hYES · $0
24hYES · $0
Largest observed holdersActual token balances from Polymarket's holders endpoint. Coverage is limited to the top 20 holders per outcome; percentages are within the reported sample, not total supply.

Largest holders

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Observed net position building

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Observed Tape · BUY/SELL shown outcome · retained 30dupdated less than a minute ago
Loading trades…
🐋 Large Trades$10,000+ · retained 30dBUY/SELL shown outcomeΔ now
No whale activity

Related Markets · same event first, then category

Valorant: 100 Thieves vs G2 Esports (BO3) - VCT Champions Playoffs
50.5¢$508.0Kpriority48Opportunity priority — ranking score, not predicted return or edge
Map Handicap: 100T (-1.5) vs G2 Esports (+1.5)
0.1¢$21.2Kpriority0Opportunity priority — ranking score, not predicted return or edge
Games Total: O/U 2.5
0.0¢$3.3Kpriority0Opportunity priority — ranking score, not predicted return or edge
Map 3 Total Rounds: Over/Under 22.5
0.0¢$314priority0Opportunity priority — ranking score, not predicted return or edge
Map 3 Rounds Handicap: 100 Thieves (-2.5) vs G2 Esports (+2.5)
0.0¢$190priority0Opportunity priority — ranking score, not predicted return or edge
Map 3 Total Rounds: Over/Under 20.5
0.0¢$5priority0Opportunity priority — ranking score, not predicted return or edge
Map 2 Total Rounds: Over/Under 26.5
0.0¢—priority0Opportunity priority — ranking score, not predicted return or edge
Map 3 Total Rounds: Over/Under 21.5
0.0¢—priority0Opportunity priority — ranking score, not predicted return or edge

Observed whale buys · 7d

Aggregated BUY fills of $10K+ per wallet and outcome

No observed $10K+ whale buys

Observed BUY activity; current holdings and position change may be unconfirmed.