LoL: CCG Esports vs Contingent Esports - Game 2 Winner
Decision read
Evidence and execution checklist — not a trade recommendation
NO pressure: −$6.4K YES-equivalent flow in 1h.
No verified profitable-wallet confirmation in the observed sample.
Tight displayed spread; depth and partial-fill risk still matter.
Data confidence 53% · priority 0
Priority ranks review urgency; it is not probability or expected value.
- •Price is near 0/100¢; headline flow can have little remaining payoff.
- •Executable quote is 66 minutes old.
- •Observed tape is 109 minutes old.
- •Official market metadata is 70 minutes old.
The read weakens if 1h flow flips away from NO or execution deteriorates.
Resolution & market truth
Verify what settles the market before reading flow as a thesis
Read full resolution rules
This market refers to the LoL match between CCG Esports and Contingent Esports in the North American Challengers League Last Chance Qualifier, initially scheduled for August 14, 2026 at 8:00 PM ET. This market will resolve to "CCG Esports" if CCG Esports win Game 2 against Contingent Esports. This market will resolve to "Contingent Esports" if Contingent Esports win Game 2 against CCG Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before August 28, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 14, 2026 at 8:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Multi-market activity can be a hedge; do not read one leg as the wallet’s full thesis.
Evidence receipts
Timestamped alerts and their measured outcomes; losses and unavailable checks remain visible
Market Analytics
Signed Order Flow
Signed YES-equivalent flow: BUY YES and SELL NO are positive; SELL YES and BUY NO are negative. Only trades with known BUY/SELL action are included.YES-equivalent VWAP
Volume-weighted YES-equivalent probability. NO fills are converted to 1 − NO price before aggregation. Distance from VWAP is displacement, not an overbought/oversold signal.Largest holders
YES-equivalent Volume Profile · tracked 30d
VPOC = 95¢ · highlighted bar = current price · blue bar = VPOC
Observed net position building
Related Markets · same event first, then category
Observed whale buys · 7d
Aggregated BUY fills of $10K+ per wallet and outcome
Observed BUY activity; current holdings and position change may be unconfirmed.